Products related to Detail-oriented:
-
Pattern-Oriented Software Architecture For Dummies
Implement programming best practices from the ground up Imagine how much easier it would be to solve a programming problem, if you had access to the best practices from all the top experts in the field, and you could follow the best design patterns that have evolved through the years.Well, now you can. This unique book offers development solutions ranging from high-level architectural patterns, to design patterns that apply to specific problems encountered after the overall structure has been designed, to idioms in specific programming languages--all in one, accessible, guide.Not only will you improve your understanding of software design, you'll also improve the programs you create and successfully take your development ideas to the next level. Pulls together the best design patterns and best practices for software design into one accessible guide to help you improve your programming projectsHelps you avoid re-creating the wheel and also meet the ever-increasing pace of rev cycles, as well as the ever-increasing number of new platforms and technologies for mobile, web, and enterprise computingFills a gap in the entry-level POSA market, as well as a need for guidance in implementing best practices from the ground up Save time and avoid headaches with your software development projects with Pattern-Oriented Software Architecture For Dummies.
Price: 21.99 £ | Shipping*: 3.99 £ -
Object-Oriented Software Design in C++
Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain.Learn the fundamentals of Object-Oriented Design by investigating good and bad code. Using an engaging before-and-after approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns.In it, you'll find: Design-code-test iterations that improve code with each revisionGathering requirements to make sure you're developing the right applicationDesign principles like encapsulation and delegation that solve programming problemsDesign patterns including Observer Design Pattern that fix architecture issuesUsing recursion and multithreading to simplify common solutions
Price: 49.99 £ | Shipping*: 0.00 £ -
Business Development : A Market-Oriented Perspective
This textbook answers the basic questions: "What is business development?" "What does the business developer do?" and "What characterises good, structured, effective business development?" Distinguishing business development and the tasks of the business developer from traditional approaches of strategic management, entrepreneurship, and strategic marketing, this textbook will enable the market-oriented business developer to conceive, craft, and implement superior business plans. The book is divided into three modules focusing on the market-oriented business developer’s mindset, on providing a state-of-the-art toolbox for careful strategic analyses and decisions, and lastly on the critical aspects of business plans and their content. The approach of the book is focused and selective in its choice of content and provides a cumulative development of the relevant topics.Each chapter includes an ‘implications for the market-oriented business developer’ at the end to enhance a student’s learning. The content of the book is applicable to any new business venture as well as for the development and implementation of growth opportunities in mature organizations. Inherently international in its scope, the text includes numerous real world examples, taken from the author’s own experience as a biotech entrepreneur, as well as from the wider global business community.
Price: 50.95 £ | Shipping*: 0.00 £ -
Growing Object-Oriented Software, Guided by Tests
Foreword by Kent Beck "The authors of this book have led a revolution in the craft of programming by controlling the environment in which software grows.” --Ward Cunningham “At last, a book suffused with code that exposes the deep symbiosis between TDD and OOD.This one's a keeper.” --Robert C. Martin “If you want to be an expert in the state of the art in TDD, you need to understand the ideas in this book.”--Michael Feathers Test-Driven Development (TDD) is now an established technique for delivering better software faster.TDD is based on a simple idea: Write tests for your code before you write the code itself.However, this "simple" idea takes skill and judgment to do well.Now there's a practical guide to TDD that takes you beyond the basic concepts.Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and “grow” software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done.Through an extended worked example, you’ll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects.Along the way, the book systematically addresses challenges that development teams encounter with TDD--from integrating TDD into your processes to testing your most difficult features.Coverage includes • Implementing TDD effectively: getting started, and maintaining your momentum throughout the project • Creating cleaner, more expressive, more sustainable code • Using tests to stay relentlessly focused on sustaining quality • Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project • Using Mock Objects to guide object-oriented designs • Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency
Price: 44.49 £ | Shipping*: 0.00 £
-
Are you more family-oriented or friend-oriented?
I am more family-oriented. My family has always been a priority in my life, and I value the strong bond and support system that we have. While I also value my friendships, my family will always come first for me. I believe that family provides a sense of stability, love, and understanding that is irreplaceable.
-
What is the difference between a musically oriented high school and a science and technology oriented high school?
A musically oriented high school focuses on providing a comprehensive education in music, including performance, theory, and history, while also offering a standard academic curriculum. On the other hand, a science and technology oriented high school emphasizes subjects such as physics, chemistry, computer science, and engineering, with a focus on preparing students for careers in STEM fields. While both types of schools offer a well-rounded education, their specialized focus sets them apart in terms of the opportunities and experiences they provide for students.
-
How do you write 'criteria-oriented' or 'criteria oriented'?
Both "criteria-oriented" and "criteria oriented" are correct, but the hyphenated version is more commonly used in formal writing. When writing "criteria-oriented," make sure to include the hyphen between "criteria" and "oriented" to show that the two words are connected and working together as a single concept. This helps to clarify that the focus is on the criteria when describing something as criteria-oriented.
-
In what form is team-oriented or team-oriented work preferred?
Team-oriented work is typically preferred in a collaborative and cooperative form, where team members work together towards a common goal. This can take the form of team projects, group discussions, and joint problem-solving activities. In this form of work, individuals are encouraged to share ideas, support each other, and leverage each other's strengths to achieve the best possible outcomes. Effective communication and a shared sense of responsibility are essential for successful team-oriented work.
Similar search terms for Detail-oriented:
-
Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Object-Oriented Analysis and Design and Iterative Development
Design Patterns: Elements of Reusable Object-Oriented Software, 1/e Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems.Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.The authors begin by describing what patterns are and how they can help you design object-oriented software.They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development, 3/e Craig Larman again delivers a clear path for students to learn object-oriented analysis and design through his clear and precise writing style. Larman teaches newcomers to OOA/D learn how to "think in objects" by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success.
Price: 69.99 £ | Shipping*: 0.00 £ -
Pattern-Oriented Software Architecture, A System of Patterns
Pattern-oriented software architecture is a new approach to software development.This book represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications.A pattern system provides, on one level, a pool of proven solutions to many recurring design problems.On another it shows how to combine individual patterns into heterogeneous structures and as such it can be used to facilitate a constructive development of software systems.Uniquely, the patterns that are presented in this book span several levels of abstraction, from high-level architectural patterns and medium-level design patterns to low-level idioms.The intention of, and motivation for, this book is to support both novices and experts in software development.Novices will gain from the experience inherent in pattern descriptions and experts will hopefully make use of, add to, extend and modify patterns to tailor them to their own needs.None of the pattern descriptions are cast in stone and, just as they are borne from experience, it is expected that further use will feed in and refine individual patterns and produce an evolving system of patterns.Visit our Web Page http://www.wiley.com/compbooks/
Price: 40.00 £ | Shipping*: 0.00 £ -
Design Patterns : Elements of Reusable Object-Oriented Software
Price: 44.99 £ | Shipping*: 0.00 £ -
Design Patterns : Elements of Reusable Object-Oriented Software
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems.Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software.They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design.All patterns are compiled from real systems and are based on real-world examples.Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.
Price: 48.99 £ | Shipping*: 0.00 £
-
What are examples of demand-oriented and supply-oriented economic policies?
Demand-oriented economic policies focus on stimulating consumer demand and spending, such as through tax cuts, direct cash transfers, or increased government spending on infrastructure projects. These policies aim to boost economic activity and create jobs by increasing the purchasing power of consumers. Supply-oriented economic policies, on the other hand, focus on improving the production capacity and efficiency of businesses. Examples include reducing regulations and red tape, providing subsidies for research and development, and investing in education and training to improve the skills of the workforce. These policies aim to increase the supply of goods and services in the economy, leading to long-term economic growth and productivity gains.
-
Are you family-oriented?
As an AI, I do not have personal relationships or a family in the traditional sense. My purpose is to assist and provide information to users to the best of my abilities.
-
Are you more fate-oriented or growth-oriented when it comes to relationships?
I am more growth-oriented when it comes to relationships. I believe that relationships require effort, communication, and personal development in order to thrive. I am committed to working through challenges and growing together with my partner, rather than relying solely on fate or destiny to determine the course of the relationship. I believe that with dedication and mutual effort, relationships can continue to evolve and strengthen over time.
-
What is the difference between a demand-oriented and a supply-oriented economy?
A demand-oriented economy focuses on meeting the needs and wants of consumers by producing goods and services based on consumer demand. In this type of economy, the production and distribution of goods and services are driven by consumer preferences and purchasing power. On the other hand, a supply-oriented economy focuses on producing goods and services based on the available resources and production capabilities, with less emphasis on consumer demand. In this type of economy, the production and distribution of goods and services are driven by the availability of resources and the decisions of producers.
* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.